About

My interests

Programming with a lean towards algorithms and FP, neural networks, physics, gamedev, 3D modelling and 3D graphics.

Most of my experience is around Scala/Kotlin/Java, but I also know Python + ML, C++ and C#. I studied at MIPT and the Yandex School of Data Analysis, worked at Parallels and Yandex, and now work at JetBrains.

From time to time I start pet projects such as games or my own programming language, though not that many of them have made it to real-world use.

My most advanced project is a library for 3D geometry and physics built on top of the geometric algebra PGA(3, 0, 1): https://github.com/Kright/KrightGameTools, and a car simulator built on top of it: youtube